 |  | THQ is among the fastest growing video game publishers in the world developing products for all viable game systems including the Sony PlayStation 2, Microsoft Xbox, Nintendo?s GameCube and Game Boy Advance, personal computers as well as wireless devices. THQ currently has more than 70 products in development across the action, racing, puzzle, wrestling, kids, action-adventure and platform game genres. THQ offers an exciting, fun, and challenging work environment that fosters growth with a very competitive compensation package to include annual bonus, stock options, health insurance, employer matching 401(k), educational assistance, and much more. To apply please e-mail your resume in Word format to resume@thq.com | | 56 Results for Job Search | Position: Lead Level Designer Location: Kirkland, WA Department: Classification: Full Time Contact: HR Description: The Lead Level Designer is responsible for overseeing a team of level designers in creation, implementation, and tuning of levels in support of the overall game vision. Duties include high-level conceptualization of level flow, creating documentation describing the environment experience, collaborating with art, audio, and engineering to oversee the implementation of the levels, ensuring consistency in design and game mechanics across all levels, placing and tuning game elements in the level, and scripting gameplay scenarios. Requirements: Utilizes abilities and desire to contribute to a highly creative environment, providing unique concepts and solutions· Demonstrates solid writing skills; can clearly and concisely define game areas and feature sets· Has strong visualization and drawing abilities; can use hand skills to illustrate and support level ideas· Must lead, motivate, mentor, and guide other level designers· Excellent skills in 3D modeling and Level Design tools· Can quickly adapt to changes, finding creative solutions· Ability to maintain positive momentum in the face of adversity· Is able to communicate, evolve, and proactively push the game design· Stays current and informed of the game market; can analyze competitive products to identify key strengths and weaknesses· Technically skillful, must quickly learn and master new software tools for developing and tuning gameplay mechanics· Has a desire to learn, grow, and develop personal skills as part of a highly creative and professional design team· Is willing to take the initiative to learn new skills, and constructively contribute to the product development · Seeks to learn the art of game design, forming a solid foundational understanding of what makes games fun· Has a passion for playing / creating quality video games· Two-year college degree or above.Requirements:· Level design experience on at least two 3rd person action/adventure titles· Excellent 3D level building and scripting skills· Solid familiarity with Maya and plug-ins / editing tools· Experience working with artists, engineers and other designers in a highly collaborative environment· Passion for video games and broad knowledge of titles and mechanics· Ability to provide schedule estimates and passionate of meeting deadlinesDesired Qualifications· Experience shipping minimum of one game in a level lead capacity· Experience with the following software packages: Maya (Alias), Visio (Microsoft)· University level degree in an art or architectural discipline | Position: Channel Marketing Manager Location: THQ Calabasas Department: Sales Classification: Full Time Contact: HR Description: Manages channel marketing for national accounts, provides information to accounts, and internal personnel. This person will be the liaison between the sales, marketing and creative services dept. Manage, coordinate and attend trade shows and sales meetings as needed. Set dates and strategies for launch kits, key mailings, email blasts, etc. Maintain the departmental budget. Oversee the sales support area. Must possess strong organizational skills. Travel required. Create and execute strategies for individual retail channels and video game Design and implement POP for in-store programs. Integrate with marketing on plans for channel marketing Interact directly with 15 national account managers Maintain conduit of information to buyers, vendors and internal personnel Develop sales reporting tools that help account managers achieve targeted category objectives. Manage, coordinate and attend tradeshows and sales meetings Initiate cross promotions and strategic alignment with partners at retail. Manage all aspects of the channel programs as well as the budget associated with them Oversee the sales support area of 2 sales coordinators Set dates and strategies for key channel marketing initiatives Requirements: Excellent writing and organizational skills required Bachelor's degree and 3-5 years experience within the gaming or entertainment industry preferred 1-2 years management experience Microsoft Word, Excel, Outlook, PowerPoint extremely helpful | Position: Quality Assurance Operations Coordinator Location: THQ Wireless Department: QA Classification: Full Time Contact: HR Description: Provide the director of quality assurance with information necessary for the operations of quality assurance. Point of contact between quality assurance and the contracting agency that payrolls the temporary contract testers. Assist with seasonal recruiting process for the quality assurance department. Assist with the payroll process of contract and direct employees working within quality assurance. Ensure departmental processes are being followed within the quality assurance department. To coordinate security operations between quality assurance and MIS. Essential Job Functions: · Screen resumes, select candidates to interview, and offer positions to candidates. · Administrative duties related to new contract hires starting or contract employees leaving. · Distribute timecards to employees within the quality assurance for verification of hours. · Edit timecards for corrections, and redistributing for verification. · Send completed timecards to appropriate department. · Maintain and update spreadsheets. · Verify billing accuracy from contracting agency. · Update and maintain attendance reports. · Direct individuals to appropriate person/s to answer questions. · Collect reports from Lead Testers that track the time spent to on particular projects. Requirements: Education/Certification/Licensing: Bachelor's Degree (BA) from Four-Year College or University is Desired. Experience/Skills: 2 - 3 years of relevant experience is required. MS Excel, Word, Outlook are Required. TruTime is Required. Internally designed database software is required. Coordinating people skills are Required. Communication skills (written and verbal) are required. Organizational skills are required. Other Useful Information: Experience in staffing is required. Knowledge of employment laws highly desirable. Video game industry experience highly desired. | Position: Sr. Chargeback and Collections Specialist Location: THQ Calabasas Department: Accounts Payable Classification: Full time Contact: HR Description: Manage the collections and reconciliation on receivables for THQ's retail national accounts. Responsible for timely processing and resolution of all claims and deductions. Reconcile discrepancies and work with the sales team and other departments to resolve disputes. Research short shipments, damaged products, late arrivals, pricing & other claims. Communicate with sales force regarding A/R issues including deduction management and account reconciliation issues. Provide management with status reporting. Assist with month-end closing. Requirements: Minimum 3 years Accounts Receivable/Collections experience, managing large retail accounts such as Wal-Mart. Must have excellent oral and written communication skills. Experience using MS Office including proficiency in Excel. SAP experience a must. Bachelor's degree desired. | Position: Sr. Designer Location: Concrete Games Department: Development Classification: Full Time Contact: HR Description: Concrete Games is a new game development studio located in Carlsbad, CA and owned by THQ Inc., one of the top worldwide video game publishers. We are focusing on next-generation console technology and development and are looking for good people to grow with us. The main responsibility of the Sr. Game Designer is to oversee a major area of the game (single-player experience, multiplayer, gameplay mechanics, etc.) and to document the design systems. The Sr. Game Designer will work with other designers to implement concepts and to develop the game vision into a fun and exciting experience for the player. Other responsibilities include working with artist on visual style and implement level functionality including sound and music. Execute the game design and make necessary revisions as needed. Maintain project-related documents and schedules using commercial software (i.e., Excel, MS Project). Requirements: Minimum of 3 years experience in designing games (5 years preferred) Minimum of 1 shipped title (console preferred) Experience with designing, tuning and balancing levels for console games (PS2, Xbox, or GameCube preferred) Have familiarity with game engines and concepts/terminology for computer graphics Familiarity with programming/scripting languages Ability to use 3D software (MAYA) Experience in providing functional design specifications for use by programming team. Proven problem solving experience Experience managing multiple designers to eliminate redundancy, focused on utilization of specific skills of each individual to maximize productivity Please send your resume to us using one of the following methods. Please make sure salary requirements and at least two recommendations are specified. Email: jobs@concretegames.com Fax: 760.804.1558 Mail: Concrete Games 2131 Faraday Ave., Suite B Carlsbad CA 92008-7205
| Position: Product Marketing Manager Location: THQ Calabasas Department: Marketing Classification: Full Time Contact: Human Resources Description: The Product Marketing Manager will be responsible for managing World Wrestling Entertainment (WWE) licensed videogame releases. Successful candidates will have 3-5 years of product management experience; preferably in the videogame industry or with licensed entertainment or sports products. Job requires successful collaboration with various departments (production, advertising, PR, creative services, sales, on-line marketing, promotions, etc.) to ensure world-class delivery of game marketing strategies. The Product Marketing Manager will have high visibility with key licensors, developers, and hardware manufacturers. Must be a creative thinker, have strong analytical and problem solving skills and the ability to manage a product through its lifecycle. Must have excellent written and verbal communication skills.Responsibilities:Develop and implement product positioning, marketing plans, competitive research and marketing strategies. Ensure all packaging, television and print advertising, PR, POP, and promotional activities are on brand strategy. Manage brand and timelines over the product lifecycle. Work with sales to maximize retail launches and catalog sell-through. Manage product marketing budgets. Act as liaison with licensors. Requirements: 3-5 years marketing experience in gaming, consumer packaged goods, or entertainment industries; Bachelors Degree Required; Experienced gamer preferred. | Position: Assistant Producer Location: THQ Calabasas Department: Wireless Classification: Full Time Contact: Human Resources Description: The Assistant Producer will report to the Studio Producer at THQ Wireless and will assist with the project management and Quality Assurance coordination of all games and entertainment services for wireless devices. The Assistant Producer will also manage all deployment projects for the sports group as well as game build and game design evaluation. This is a full-time position located at THQ Wireless, Calabasas Hills, CA. Ensuring overall product quality and timely delivery of multiple mobile products Driving the QA process including providing QA with instruction, managing time/people against a budget and approving overtime in QA as needed for the titles Establishing and coordinating effective build procedures Managing schedules for localizations and ports Interfacing with, and supporting, developers, licensors, and other THQ departments Assisting the Producer staff in their daily project management, scheduling, and decision-making processes as required Requirements: 1-3 years videogame industry-related experience or equivalent in education and training (at least 2 years in a Lead Tester role preferred) Outstanding demonstrated passion and knowledge of videogames Strong time management skills with proven ability to meet deadlines on multiple projects Effective verbal and written communication skills Ability to define problems, recommend solutions, and establish resourceful conclusions Proficiency with PCs and Windows 2000, including the MS Office suite of products Beneficial Skills and Experience (Not essential but beneficial) Knowledge of wireless technology a plus. The successful candidate will be very organized, professional, and possess a burning desire and commitment to excel Must be willing to travel occasionally in support of all projects | Position: QA Manager Location: THQ Calabasas Department: Wireless Classification: Contact: HR Description: The QA Manager for THQ Wireless is primarily responsible for managing multiple QA leads, who in turn manage their assigned test teams through the process of quality assurance testing. The QA Manager will share responsibility with the Lead testers for training new testers and ensuring that testing is thorough and complete throughout the entire development cycle. The QA Manager will be responsible for employee and product management, department organization, and leadership over the entire test group. Duties and Responsibilities: * Assisting assigned QA leads in overseeing the starting, organizing, and completing assigned QA test projects. * Act as ongoing liaison with producer and development staff on issues related to currently assigned projects, in order to ensure good cross departmental communication and coordination. * Provide direction and review of test plans and game-specific checklists for assigned projects, to ensure completeness and thoroughness. * Instill and enforce consistency in the testing standards used by QA, and in its reporting. * Review, revision and supplementation of all consumer documentation related to the currently assigned project for quality, clarity and accuracy. * Communicate information to senior management on current testing projects. * Mentoring and supervision of QA leads, at all levels of experience, developing them into managers of the department, to the extent that any of them could cover for the manager in his absence. Feedback takes place via regularly scheduled one-on-one meetings, as well as regular, informal, as well as ongoing feedback. * Evaluate performance of assigned QA leads upon completion of assigned projects, so that they have necessary feedback to develop. * Assisting the company in creating, implementing and enhancing QA policies and procedures, in order to ensure the QA department is efficient, well-run and a good place to work. Requirements: Qualifications: * 2-5 years experience in the video gaming industry, as a QA lead or higher. * At least 1 year experience in the mobile game industry a plus. * Basic knowledge of the cellular communications industry is essential. * Working knowledge of the most popular software platforms such as J2ME, BREW and Symbian. * Strong, proven leadership ability. Experience with people management is required. * Ability to manage multiple projects. * High degree of assertiveness * Project management and productivity skills. * Must possess excellent spoken and written communication skills and be able to work with varied staff members and personalities. * Actively communicates a positive, outgoing approach to quality assurance. Candidate must be able to give and accept positive as well as negative feedback. * Strong ability to mentor and develop employees * Communicates with a high degree of understanding, conciseness and directness. * Excellent working knowledge of Windows operating systems and related hardware. * Excellent working knowledge of Microsoft Word, Excel | Position: QA Game Tester Location: THQ Calabasas Department: Quality Assurance Classification: Contact: HR Description: We are currently seeking Quality Assurance Game Testers for long-term temporary contract positions. No previous experience is required, but an interest in gaming is a plus! Training will be provided. (Due to the nature of this position, please note that THQ is unable to arrange telecommuting or remote contract work.) Requirements: Qualifications: · Must be 18 years old or older and able to verify legal eligibility to work in the US. · Temporary, full time positions only (40 hrs/week) Base hours are 9AM ? 6PM Monday through Friday Sorry, no part time jobs available · Availability required for night/weekend overtime to support project requirements · Excellent written and verbal communication skills; clear penmanship and good spelling/grammar preferred · Strong attention to detail, willing to learn, and adaptable to new processes · Be able to work independently with minimal supervision · Serious applicants only Immediate openings are available. Apply online with a cover letter and resume to qajobs@thq.com, or fax us at 818.871.8710 and get your start in the game industry! | Position: Licensing Coordinator Location: THQ Calabasas Department: Licensing Classification: non-exempt Contact: HR Description: Assist with preparation of Green Light report (research, contacting Licensors for additional information, completing meeting templates) and participate in licensing meetings. Assist with researching "green Lit" properties.Assist Vice President with presentations to Licensors. Review Nielsen, movie studio, Hollywood Reporter (daily), and various licensing/toy publications for information on current and potential future licenses- help summarize and update for Senior Management on a regular basis. Work with Legal Department to chart and keep updated licensing deal points, summary/tracking system including business terms (i.e. royalties, payments, net sales definitions etc. Department Duties:Assist Vice President with Admin duties including answering phones, travel, scheduling, meetings (including arranging lunches if necessary), expense reports, picking up phone messages, scanning email for issues that require a timely response, printing & filing pertinent email. Requirements: Bachelors Degree is Preferred | Position: Senior Level Game Programmer Location: Concrete Games Department: Development Classification: Full Time Contact: E-mail Description: Concrete Games is a new game development studio located in Carlsbad, CA and owned by THQ Inc., one of the top worldwide video game publishers. We are focusing on next-generation console technology and development and are looking for good people to grow with us. Senior level game programmers are needed to help build core systems for a next generation engine. Main tasks will focus on the programmer?s strengths or previous experience, with subtasks spread across multiple disciplines to promote shared knowledge and robustness of the entire system. Senior programmers will be expected to follow the technical direction of the Software Engineering Director and help mentor junior level programmers. Requirements: 3 or more years of professional experience in at least two of the following disciplines: animation, game logic, graphics, physics, tools, networking, audio or AI. Solid C/C++ knowledge Positive attitude Strong work ethic Willingness to adapt Recommended: Experience with game console programming Please send your resume to us using one of the following methods. Please make sure salary requirements and at least two recommendations are specified. Email: jobs@concretegames.com Fax: 760.804.1558 Mail: Concrete Games 2131 Faraday Ave Suite B Carlsbad CA 92008-7205
| Position: Junior Level Game Programmer Location: Concrete Games Department: Development Classification: Full Time Contact: E-mail Description: Concrete Games is a new game development studio located in Carlsbad, CA and owned by THQ Inc., one of the top worldwide video game publishers. We are focusing on next-generation console technology and development and are looking for good people to grow with us. Junior level game programmers are needed to assist senior programmers with building core systems for a next generation engine. Main tasks will focus on the your strengths or previous experience, with subtasks spread across multiple disciplines to promote shared knowledge and robustness of the entire system. You are not expected to be a boy genius or work like a corporate slave. We are interested in teaching and mentoring our junior programmers, not burning people out or setting them up to fail. Requirements: C/C++ knowledge Positive attitude Strong work ethic Desire to learn and grow Please send your resume to us using one of the following methods. Please make sure salary requirements and at least two recommendations are specified. Email: jobs@concretegames.com Fax: 760.804.1558 Mail: Concrete Games 2131 Faraday Ave Suite B Carlsbad CA 92008-7205
| Position: Sr. Manager, Product Development Location: Wireless Department: Wireless Classification: Full TIme Contact: HR Description: On a daily basis, time is spent planning and scheduling projects with the production team, identifying project risks and delays, allocating resources, ensuring inter-departmental operations are working cohesively and assessing departmental needs and dependencies; On a weekly basis, time is spent assessing risk and, in turn, scheduling resources; Monthly, this job makes recommendations for improved workflow and more efficient processes; Quarterly, this job sets up project management tools and assesses new process requirements as the wireless marketplace changes; This position selects, develops and evaluates personnel to ensure the efficient operation of the function. This position has final decision-making authority for Assessment and Analysis types of decisions; Works on issues where analysis of situations and/or data requires an in-depth knowledge of organizational objective; implements strategic policies when selecting methods, techniques, and evaluation criteria for obtaining results; establishes and assures adherence to budgets, schedules, work plans, and performance requirements; erroneous decisions will result in critical delay(s) in schedules and/or unit operations and may jeopardize overall business activities. Requirements: At least an AA Degree is required, Bachelor?s Degree is desired; Microsoft Certified MS Project certification is required. Four to five years of relevant experience is required; MS Project, Word, Excel and Access skills are required; Strong analytical problem-solving, leadership and people skills are required. Experience in video game industry is a plus, but not require; Software development background is desired; strong project management skills are required.
| Position: Marketing Coordinator- Kids Titles Location: THQ Calabasas Department: Marketing Classification: Full Time Contact: HR Description: Become immersed in the business of marketing videogames by working for top videogame publisher. Candidate must be comfortable in a fast paced environment requiring the management and execution of multiple tasks. Candidate must think fast, have excellent writing skills, and be comfortable interacting with several external companies and internal departments. Flexible, hard-working team player with exceptional interpersonal and organizational skills. Prior marketing, promotions, or PR experience a plus. Responsibilities include: ·Support Product Marketing Managers in execution of marketing strategies, advertising, and promotions for kids licensed videogames. ·Gather support materials for sales, marketing, and publicity, including capturing footage and taking screenshots of gameplay. ·Act as a liaison with licensors and hardware manufacturers for marketing material approvals. ·Assist in gathering data for competitive analysis. Requirements: ·Enthusiasm for interactive entertainment industry desired. ·Must have excellent writing skills. ·Bachelor's degree required. | Position: Art Lead/Director (ART#100) Location: Heavy Iron Department: Production Classification: Full Time Contact: HR Description: Heavy Iron Studios is growing! Become a part of our development studio, wholly owned by Top-5 video game publisher THQ. Join the team developing a multi-platform console game based on feature films from Academy Award winning Pixar Animation Studios and presented by Walt Disney Pictures. Heavy Iron created THQ's best-selling games: for 2002 - "Scooby-Doo!: Night of 100 Frights" Greatest hits seller for PlayStation 2 and GameCube. 2003 ¡V ¡§Spongebob Squarepants: Battle for Bikini Bottom¡¨ Greatest hits seller for PlayStation 2. 2004 ¡V ¡§SpongeBob Squarepants: The Movie¡¨ As well as Pixar¡¦s next release ¡§The Incredibles¡¨ for PS2, Xbox, Gamecube and PC/MAC. We offer a dynamic environment, well-managed schedules, and an excellent compensation package and comprehensive health benefits. Heavy Iron is located in Los Angeles, CA., just minutes from Santa Monica and Venice Beach. If you are a passionate game developer who is hard working, career minded, energetic, and compelled to create the best games, Heavy Iron Studios is looking for you! We are currently looking to fill an Art Lead/Director position on an upcoming high-profile title. They will be responsible for designing and articulating the artistic vision of the game, then communicating it to the art staff and production team. Position Responsibilities include: Manage project's art staff in creation of 3D models, Lighting, 2D visual effects, interface, and general look and feel for the product. Set and maintain high standards regarding the aesthetic and technical aspects of art content All candidates must submit a demo reel, CD/DVD or URL of recent artwork. Qualifications: 7 years professional art experience, including 2 years as an Art Lead/Director, 3 years in the game industry. Must have shipped a minimum of 4 video game titles Formal art education, BFA from an accredited art/design school preferred Demonstrated ability in providing art critiques, both visual and verbal Excellent presentation and communication skills, both verbal and visual Must be familiar with 2D and 3D art creation processes over a variety of content Particularly Maya and Photoshop
Requirements: Qualifications: 7 years professional art experience, including 2 years as an Art Lead/Director, 3 years in the game industry. Must have shipped a minimum of 4 video game titles Formal art education, BFA from an accredited art/design school preferred Demonstrated ability in providing art critiques, both visual and verbal Excellent presentation and communication skills, both verbal and visual Must be familiar with 2D and 3D art creation processes over a variety of content Particularly Maya and Photoshop Sample Work Required: All artist applicants must submit the following: Demo reel DVD/VHS/CD or website with samples Explanation of submission, what you were responsible for, what tools were used, etc.
| Position: Product Marketing Manager Location: THQ Calabasas Department: Marketing Classification: Full Time Contact: HR Description: The Product Marketing Manager will be responsible for managing kids licensed videogame releases. Successful candidates will have 3-5 years of product management experience; preferably in the videogame industry or with licensed kids entertainment or toy products. Job requires successful collaboration with various departments (production, advertising, PR, creative services, sales, on-line marketing, promotions, etc.) to ensure world-class delivery of game marketing strategies. The Product Marketing Manager will have high visibility with key licensors, developers, and hardware manufacturers. Must be a creative thinker, have strong analytical and problem solving skills and the ability to manage a product through its lifecycle. Must have excellent written and verbal communication skills. Responsibilities: Develop and implement product positioning, marketing plans, competitive research and marketing strategies.Ensure all packaging, television and print advertising, PR, POP, and promotional activities are on brand strategy. Manage brand and timelines over the product lifecycle. Work with sales to maximize retail launches and catalog sell-through.Manage product marketing budgets.Act as liaison with licensors. Requirements: 3-5 years product management experience; Bachelors Degree Required. MBA preferred. | Position: Sr. Product Marketing Manager Location: THQ Calabasas Department: Marketing Classification: Full Time Contact: HR Description: The Sr. Product Marketing Manager will be responsible for managing kids licensed videogame releases. Successful candidates will have 5-7 years of product management experience; preferably in the videogame industry or with licensed kids entertainment or toy products. Job requires successful collaboration with various departments (production, advertising, PR, creative services, sales, on-line marketing, promotions, etc.) to ensure world-class delivery of game marketing strategies. The Sr. Product Marketing Manager will have high visibility with key licensors, developers, and hardware manufacturers. Must be a creative thinker, have strong analytical and problem solving skills and the ability to manage a product through its lifecycle. Must have excellent written and verbal communication skills. Responsibilities: Develop and implement product positioning, marketing plans, competitive research and marketing strategies.Ensure all packaging, television and print advertising, PR, POP, and promotional activities are on brand strategy. Manage brand and timelines over the product lifecycle. Work with sales to maximize retail launches and catalog sell-through.Manage product marketing budgets.Act as liaison with licensors. Requirements: 5-7 years product management experience; Bachelors Degree Required. MBA preferred. | Position: Sound Engineer Location: Heavy Iron Department: Production Classification: Full Time Contact: HR Description: Must have one shipped console title Must have worked on sound for a game before Must have a passion for pushing the envelope of sound in games. Must be proficient in C++ Strong team skills and the ability to take initiative. A passion to develop new game technology Requirements: Pluses: Knowledge of sound editing packages & audio engineering BS in CS or related field Experience in writing tools Good all-round knowledge of computer game technologies | Position: Physics Programmer Location: Heavy Iron Department: Production Classification: Full Time Contact: HR Description: Must have an excellent understand of physics and math, including understanding of linear and angular dynamics, matrix and vector math, basic differential calculus, and Newtonian mechanics. Experience creating advanced data structures and algorithms that include advanced physics techniques incorporating rigid-body dynamics, collision detection methods, and animation systems (forward and inverse kinematics). Must be proficient in C++ Have one or more shipped titles Strong team skills and the ability to take initiative. A passion to develop new game technology Requirements: Pluses: BS in Math, Physics, CS or related field Good all-round knowledge of computer game technologies Worked with physics packages (open source or Havok or Mathengine) | Position: Build/Script/Source Control Engineer Location: Heavy Iron Department: Development Classification: Full Time Contact: HR Description: Must be proficient in C++. Have either 2 year of technical experience (not necessarily game industry) or a BS in CS or some related field. Must be familiar with source control software. Excellent communication skills in a team environment Self motivated Requirements: Pluses: Knowledge of Perl, Lua, C#, Python, etc. Experience with Perforce Previous game industry experience. BS in CS or related field | Position: Windows Tools Programmer Location: Heavy Iron Department: Development Classification: Full Time Contact: HR Description: Must have 3-5 years of Windows programming experience. Must be proficient in C++ Strong team skills and the ability to take initiative. Experience designing and implementing user-interfaces. Experience writing scripts and plug-ins for 3D packages. Requirements: Pluses: Passionate about making games BS in CS or related field Experience using the Maya API and MEL scripting language. | Position: Windows PC Engine Programmer/DirectX 9 Location: Heavy Iron Department: Development Classification: Full Time Contact: HR Description: Expert in DirectX 9 Good knowledge of 3D Math Proficient at programming shaders Has shipped at least two PC or XBOX titles. Strong team skills and the ability to take initiative. A passion to develop new game technology Requirements: Pluses: Cross platform development Passionate about making games Experience with skeletal animation / facial animations / bone systems Visual FX programming include working with texturing, lighting, particle systems, vertex shaders, per pixel operations, mesh modification, etc. | Position: Operations Analyst Location: THQ Calabasas Department: Wireless Classification: Full Time Contact: HR Description: THQ Inc., a leading global developer and publisher of video games has an opening for an Operations Analyst in THQ Wireless. THQ Wireless is a global publisher of interactive wireless entertainment and is a clear leader in this new and growing industry. The Operations Analyst will play an integral role within THQ Wireless and will be responsible for supporting and assisting the Operations Manager in the weekly production schedule and maintenance of the centralized production database. Essential Duties and Responsibilities: Reporting: Tracking of the milestones and deliverables in a weekly production status schedule. Publish weekly\daily\monthly Operations & Management Reports Operations: Work with managers in the various functional groups to develop and implement reporting processes which benefit THQ Wireless operationally. Coordinate with IT on database development and maintenance. Work with manager to implement business processes and reporting. Assist in drafting cross-departmental Polices and Procedures. Work with different departments to follow up on timley entering of information into database and to assure reporting is accurate and complete. Manage Production Calendar updates. Verify data integrity and quality control Act as a team resoure for resolving processing issues. Work on special projects as needed
Requirements: Bachelors degree in Finance, Accounting, Business Administration or related field Expereince in the Wireless or Gaming Industry plus Product development experience a plus Independent worker and thinker Strong technical skills Project Management a plus (MS Project) Database and systems knowledge a must (Access, SQL, or other db platform) Experience working in a start-up company and industry Detail oriented Strong written and verbal communication skills Analytical and conceptual thinking Entrepreneurial spirit is a must
| Position: Public Relations Manager Location: THQ Calabasas Department: Public Relations Classification: Full Time Contact: HR Description: Videogame publisher THQ is seeking a Public Relations Manager for some of its original console and PC titles. Reporting to the Director of Public Relations, the Public Relations Manager will be responsible for the overall quality, consistency and flawless execution of all media activities surrounding these titles, as well as future games. This is a significant opportunity to drive multiple projects from start to completion as well as play a key role in supporting the global expansion of THQ?s business. Responsibilities: Create all media strategies for key titles Facilitate press tours and trade shows Develop press releases, press kits and presentations for media and industry analysts Manage and mentor coordinator level staff Manage external agency support Oversee media activities in international territories Work closely with internal marketing, web, product development, sales, creative services, legal, as well as external developers and licensors Raise awareness for products among all external constituents ? entertainment and general consumer press, games enthusiast press, fansite community, technology press, game development community, industry analysts, licensing community, etc.
Requirements: Five to eight years work in public relations; PC gaming experience a huge plus Excellent written and verbal communication skills Strong leadership and motivational skills Strategic and creative thinker who understands all facets of PR and marketing Extreme attention to detail Passion for technology and entertainment Team player Bachelors degree in journalism or related field
| Position: Customer Service Representative Location: THQ Calabasas (QA) Department: Quality Assurance Classification: Full Time Contact: HR Description: Provide technical support for console games, high-end PC and Macintosh titles Document customer contacts and update information into a knowledge base to support customers Respond to Customer issues via phone, email, fax and mail in a friendly, timely, accurate and consistent manner Provide problem replication / duplication and/or documentation to other departments to assist in finding a resolution to a customer issues Keep abreast of technology changes in the computer and software industry Maintain current working knowledge of legacy and new products Some general office duties as required.
Requirements: Team player and ability to work under stress Knowledge of video game systems Experience in PC & Mac - troubleshooting, protocols, and maintenance Excellent verbal and written communication skills Work independently and manage time efficiently Strong customer services skills with the ability to listen and react appropriately 1-2 years experience in a customer service or related environment a plus
| Position: Senior Internal Auditor Location: THQ Calabasas Department: Accounting/Finance Classification: Full Time Contact: HR Description: Auditor will work closely with all levels of management in the performance of a wide-range of integrated and risk-based financial, operational and compliance reviews. Duties will include: * Obtaining an understanding of and documenting key business processes and internal controls including flowcharting, and assessing the design of these processes and controls; Reviewing internal policies and procedures and existing laws, rules and regulations to determine applicable compliance and the adequacy of underlying internal controls Designing and executing tests of internal controls; Evaluating business processes for effectiveness and efficiency; Development of reports and presentations that conform to prescribed formats; Presentations to management of audit project plans and results; Developing value-added recommendations to improve operational effectiveness and efficiency, to improve internal controls, and to reduce risk to our organization.
Requirements: Minimum of 4 years of work experience at "Big 4", consulting firm or Fortune 1000 Experience with the documentation of internal controls (including flowcharting, documentation of controls and testing of controls) is required BS/BA degree is required, preferably in accounting, finance or business administration Certified Internal Auditor (CIA), Certified Public Accountant (CPA), Certified Information Systems Auditor (CISA) certifications are a plus Detailed knowledge of business and financial operations and internal accounting and management controls, audit process and professional standards and regulations (i.e. GAAP, Sarbanes Oxley, etc.) Ability to effectively communicate both orally and in writing with all levels of management and staff Ability to use an automated spreadsheet, word processing software and other business and audit-related software Ability to prioritize and organize assignments including handling multiple tasks frequently in a timely manner Must be professional, resourceful, flexible, action oriented, organized, team player and have strong interpersonal and communication skills
| Position: Account Service Representative Location: THQ Calabasas Department: Operations Classification: Full Time Contact: HR Description: Provide Customer and Sales support for Retail Customers and Distributors Perform data entry Provide order follow-up, troubleshoot issues, collect cash from Cash in Advance Customers Maintain sales reports for console products twice a week Invoice mailing, matching and filing Process Customer Returns
Requirements: Strong interpersonal and communication skills 2-3 years Customer Service experience Customer Service experience with Cash in advance customers is desirable Experience in Sales Order Processing and Billing Data entry experience Experience in use of SAP SD/MM modules a plus Excel, Microsoft Word experience
| Position: EDI Coordinator Location: THQ Calabasas Department: Operations Classification: Full Time Contact: HR Description: Monitor and trouble shooting EDI transactions from/to SAP R/3 and Gentran Server for Windows NT on a day-to-day basis Map development and modifications for new/ existing trading partners Provide customer-facing support Monitor background jobs and processes in Gentran and SAP R/3 Maintain partner profiles, ports, other master data related to EDI in SAP and Gentran Maintain master data related to order management in SAP R/3 Troubleshoot issues ? may require off-hours support
Requirements: Strong interpersonal and communication skills Strong analytical skills EDI translator experience - experience in mapping and maintaining Gentran Server for Windows NT software is a plus Knowledge of ANSI X12 EDI standards Knowledge of AS2 a plus Knowledge of UCCNet a plus Knowledge of EDIFACT EDI standards a plus Experience in Sales Order Processing and billing a plus Experience in use of SAP R/3 SD/MM modules a plus Experience in SAP R/3 IDOC processing and error handling a plus
| Position: Director of Corporate Communications Location: THQ Calabasas Department: Public Relations Classification: Full Time Contact: HR Description: The Director of Corporate Communications will direct all corporate and product communications. Position Responsibilities: Direct all corporate and product communications initiatives for market leading interactive entertainment publisher and developer Manage internal product communications group, external PR agency with dotted-line reports in UK, London, Germany and Australia Manage strategic planning for all product communications initiatives Manage annual, global editors' day and all media activities at annual industry trade show Manage semi-annual executive media tours targeting key financial and trade media Draft and edit all external communications materials - press releases, corporate profiles and timeline, management team bios, studio and key brand documents, corporate web content Create and maintain corporate messaging document Assist in design and messaging of annual report and investor roadshow presentations with Director of Investor Relations, CEO and CFO Act as corporate spokesperson Coordinate with internal legal department and external legal firm on SEC disclosure policies Conduct media outreach
Requirements: Essential Skills and Experience Requirements: Seasoned communications professional with 10 + years experience Proven ability to lead communications programs Comprehensive communications skills Extensive contact with financial, technology, trade and consumer media Experience and ability to effectively communicate with and manage staff Videogame experience a plus BA in Communications or related field
| Position: AI Programmer Location: Vancouver, BC Department: Programming Classification: Full Time Contact: HR Description: The AI Programmer takes responsibility for the analysis, design and implementation of software systems and Artificial Intelligence sub-systems for a 3D real-time action game on a next-generation video game. Requirements: Education requirements include a BSc in Computer Science and a minimum of two years experience in the video game industry working on AI-related projects. Must have at least 1 year experience with C++ Extensive experience in relevant areas with strong demo programming experience Excellent knowledge of video game AI programming techniques Real-time and C++ programming skills Object-oriented design skills All interested parties should apply directly on the Relic Employment Website (www.relic.com). Please go to the career section of the website.
| Position: Graphics Programmer Location: Vancouver, BC Department: Programming Classification: Full Time Contact: HR Description: Relic Entertainment, Inc. is looking for an experienced graphics programmer to work within existing code and develop new tools and technology. Applicants should have experience on a PC game title, love games and be able to interface with designers, artists and other programmers as part of a team.The candidate will be working closely with game designers and the lead programmer to develop a mission editor and tools for the art pipeline. You will also be working on animations and graphical features. This person is expected to complete all assigned tasks on time and to specification.Relic is hiring bright, highly motivated people who are looking for a challenge. Requirements: Demonstrated experience with Direct3D or OpenGL Proven experience with C++ and STL Proven understanding of 3D math Proven communication and writing skills Demonstrated knowledge of good software engineering practices 2+ years in game or related industry Not essential but definite assets: Education in Computing Science, Engineering or Mathematics Courses and/or experience in computer graphics, animation, numerical methods, linear algebra, vision, and computational intelligence Experience with user interface Win32 development libraries such as MFC Experience with 3D Studio Max, Maxscript, and add-ins All interested parties should apply directly on the Relic Employment Website (www.relic.com). Please go to the career section of the website
| Position: Game Designer Location: Vancouver, BC Department: Game Design Classification: Full Time Contact: HR Description: The Game Designer?s (GD) main responsibly is to create game mechanics, document design systems and develop single and multiplayer missions. The GD oversees a major area of the game (single-player experience, multiplayer, gameplay mechanics, etc.) and works with other designers to brainstorm and implement design concepts.Above all, the GD?s role is to ensure the game is ?fun.? Good interpersonal and communications skills are a must. Requirements: | Position: Assistant Producer Location: Vancouver, BC Department: Production Classification: Full Time Contact: HR Description: The Assistant Producer is responsible to assist the Producer and the Leads in all production areas, to ensure the smooth, detailed and successful functioning of the project. Work with Producer to assist in the communication of the project?s vision to the team Assist in the development of prototype, pre-production and production plans with Producer Work with Producer and leads to develop project and milestone goals Assist Leads and Producer with team management issues such as performance reviews, team status tracking and recruiting #Monitor team progress and maintain the schedule to provide Producer with regular updates on status and risks as required Create builds for internal and external groups when required Author and organize documents (including Release Notes for the builds provided to the publisher.) Support the community by consistently monitoring and posting appropriate information on message boards. #Administrative duties, meeting notes, reports, etc. Maintains the bug-list and is the liaison between the team as well as internal and external QA dept. including external beta testers. Develop, schedule and drive the localization process, monitor and ensure all dates are met Compile daily/weekly bug reports and reproduce bugs as needed Assists and supports Producer with PR and Marketing issues as required Support/assist Execs and Producers in any other required duties
Requirements: Previous project management experience Previous people management experience valuable Proficient at using Microsoft Office products (Word, Excel, etc), MS Project Very good communication skills, both written and spokenBe detail oriented and self motivated Proactive and independent in nature, but can take direction well Able to function in high-pressure situations with passionate, driven and sometimes difficult people Love of gaming, no matter what platform or genre All interested parties should apply directly on the Relic Employment Website (www.relic.com). Please go to the career section of the website.
| Position: Sr. Gameplay Programmer Location: Vancouver, BC Department: Programming Classification: Full Time Contact: HR Description: Relic Entertainment, Inc. is looking for a very experienced gameplay programmer to work on a new PC/Console RTS title. Applicants should have shipped at least 2 titles, be avid gamers and have experience interfacing with designers, artists and other programmers as part of a team.The candidate will be working closely with game designers and the lead programmer to analyse and implement gameplay features. In addition, you will be required to work on various other aspects of the game including, pathfinding, user interface, sound, tools, networking, etc... This person is expected to complete all assigned tasks on time and to specification.Relic is hiring bright, highly motivated people who are looking for a challenge. Requirements: Strong experience with C++ and STL Very good object-oriented design skills Very good understanding of 3D math Excellent communication and writing skills Demonstrated knowledge of good software engineering practices Education in Computing Science, Engineering or Mathematics Courses and/or experience in computer graphics, animation, numerical methods, linear algebra, vision, and computational intelligence Not essential but definite assets: Experience with user interface Win32 development libraries such as MFC Experience with 3D Studio Max and Maxscript Knowledge of scripting languages 3+ years experience in the game industry All interested parties should apply directly on the Relic Employment Website (www.relic.com). Please go to the career section of the website.
| Position: Sales Analyst Location: THQ Calabasas Department: Sales Classification: Full Time Contact: HR Description: Summary: Compiles, analyzes and reports product sales information to support key decisions about the company?s sales programs and understand sales performance. Analyzes past and current product sales performance as well as data on industry trends. Develops financial sales models, which compare alternative sales strategies and programs. Collects, updates, and distributes sell-through information. Develops sales forecasts. Provides variance analyses. Develops and maintains information databases that assist the sales function. Position Responsibilities: Collects, updates, interprets, and distributes sell-through information. Assists regional managers and regional directors with running models and setting appropriate forecasts. Will be trained on Hyperion, and will be responsible for inputting sales forecasts into Hyperion. Will work closely with account specific replenishment teams and attend replenishment meetings. Will run post mortem analysis on major account specific promotions that occur. Requirements: Three to five years of financial modeling/forecasting/analytical experience with a consumer company selling to major retailers. Strong analytical and communication skills required; 4 year college degree. | Position: Associate Producer- MLB Location: THQ Calabasas Department: Wireless Classification: Full Time Contact: HR Description: As the Associate Producer you will assist in the development and production of Fantasy wireless sports titles including football, basketball, baseball, hockey, golf, and others. Primary responsibilities include creating test plans, serving as a primary contact during testing and debugging, coordinating with QA on documentation, prepare product submissions, manage production schedules, contribute to product design, analyze competitive products and asset management. Requirements: Ensuring overall product quality and timely delivery of products Asset management including games, wallpapers, ring tones. Establishing and coordinating effective build procedures with developers Managing schedules for localizations and ports Interfacing with, and supporting, developers, licensors, and other THQ departments Creating design documentation, using discretionary judgment on player rosters/ratings spreadsheets, and management reports Assisting the Producer staff in their daily project management, scheduling, and decision-making processes as required
| Position: Associate Fantasy Producer- Sports Location: THQ Calabasas Department: Wireless Classification: Full Time Contact: HR Description: As the Wireless Fantasy Sports Associate Producer you will assist in the development and production of Fantasy wireless sports titles including football, basketball, baseball, hockey, golf, and others. Primary responsibilities include creating test plans, serving as a primary contact during testing and debugging, coordinating with QA on documentation, prepare product submissions, manage production schedules, contribute to product design, analyze competitive products and asset management. Position Responsibilites: Ensuring overall product quality and timely delivery of multiple Sports products Asset management including games, wallpapers, ring tones Establishing and coordinating effective build procedures with developers Managing schedules for localizations and ports Interfacing with, and supporting, developers, licensors, and other THQ departments Creating design documentation, using discretionary judgment on player rosters/ratings spreadsheets, and management reports Assisting the Producer staff in their daily project management, scheduling, and decision-making processes as required
Requirements: 1-3 years videogame industry-related experience or equivalent in education and training (at least 2 years in a Lead Tester role preferred) Outstanding demonstrated passion and knowledge of sports, sports videogames/fantasy leagues Strong time management skills with proven ability to meet deadlines on multiple projects Effective verbal and written communication skills Ability to define problems, recommend solutions, and establish resourceful conclusions Proficiency with PCs and Windows 2000, including the MS Office suite of products
| Position: Help Desk Technician Location: THQ Calabasas Department: Information Technology Classification: Full Time Contact: HR Description: Provide desktop support in a busy help desk environment Diagnose and resolve problems in the areas of hardware, applications, and operating systems (Intel-based Windows platforms)#Document details of users' problems and provide follow-up per established procedures Build, upgrade, and setup desktops Track hardware and software changes Communicate and work effectively in a team environment
Requirements: 2-3 years experience in technical support roles A+ certification Proficiency in Windows 2000, Office 2000 required Network knowledge and experience a plus Good troubleshooting abilities required Excellent interpersonal and communication skills desirable Must be detail oriented Must possess solid customer service skills/phone etiquette
| Position: Sr. Manager Financial Reporting Location: THQ Calabasas Department: Accounting/Finance Classification: Full Time Contact: HR Description: The Senior Manager of Financial Reporting will prepare and participate in all of THQ?s external and internal financial reporting. Candidate will report to the Director of Financial Reporting and will work with other accounting management on projects at various times. Responsibilities will include ensuring compliance with Company?s policies and procedures, preparation of monthly consolidated financial statements and SEC financial reporting. Additionally candidate will participate in various projects and analysis for management. Requirements: Responsible for monthly consolidated financial statements, accounting package and various reporting schedules. Review and prepare consolidating journal entries for each reporting period. Prepare and coordinate SEC financial reporting requirements. Prepare quarterly world-wide analytics. Prepare quarterly cash flow. Coordinate efforts with other departments and affiliates. Perform technical accounting research keeping upper management abreast of new accounting pronouncements and participating in the development of accounting policies. Participate and prepare schedules for external and internal auditors. Identify improvements and efficiently of work. Work with accounting department and IT personnel when modifying accounting and/or consolidation software. Various projects and analysis. Education/Experience Bachelor?s degree in Accounting At least 6 to 8 years of relevant accounting experience SEC reporting and consolidation experience CPA license in active status Skills Must have a understanding of GAAP and procedures as applied in a public company Must have foreign currency experience Strong computer skills - Advanced Excel(Hyperion Financial Management and SAP experience preferable) Ability to multi-task Highly organized and detail oriented Team player, flexible Effective communication skills Self-starter with strong work ethic Strong analytical skills and creative problem solver Overtime as necessary to meet deadlines
| Position: Game Porting Engineer Location: THQ Calabasas Department: Wireless Classification: Full Time Contact: HR Description: Summary: The Game Porting Engineer should be extremely familiar with wireless applications, both J2ME and Brew, as well as the devices they run on. The Game Porting Engineer will assist developers with her/his technological experience and guidance. The Game Porting Engineer will also be required, when necessary, to port applications quickly and efficiently to numerous J2ME and Brew handsets. The Game Porting Engineer will create tools that allow applications to be easily portable. The Game Porting Engineer should also be able to maximize an application?s performance on specific handsets.The Game Porting Engineer will be asked to make suggestions to developers regarding more efficient/port friendly programming. Additionally, the Game Porting Engineer should be capable of making modifications, improvements, and optimizations to existing applications by themselves. Position Responsibilities:· Analyzing developer code to make suggestions or improvements.· Helping the development team with any technical problems that may arise.· Doing research and analysis on potential new developers and port companies.· Being familiar with all current wireless devices on the market as well as researching upcoming wireless devices. Requirements: Experience Requirements:· Excellent knowledge of programming languages used in the wireless entertainment such as J2ME and C/C++.· Knowledge of worldwide carrier requirements a huge plus.· Good knowledge of client-server application architectures.· Good documentation and communication skills.· Should have developed or ported a number of successfully published titles on the market, on both J2ME and Brew platforms.· Working knowledge of 3D software development environments and hardware. | Position: Technical Director - WWE Location: THQ Calabasas Department: Product Development Classification: Full Time Contact: HR Description: Essentials: well organized, professional, highly motivated, total self initiative, zero supervision Details:-dev process analysis and improvement-dev approach & methods analysis and improvement-analysis of team strengths and weakness-improve dev team weaknesses-dev plan creation-dev team assessment-technology assessment-technology development-THQ dev philosophies & processes implementation to dev team-participation in franchise direction analysis & decisions-product improvement through dev process, technology-participation in project management. Requirements: College or University degree essential , BSc or greater preferred. 5+ years experience as programmer essential, 2+ years as Lead Programmer essential, technical director experience preferred. | Position: Wireless Test Lead Location: THQ Calabasas Department: Quality Assurance/Testing Classification: Full Time Contact: HR Description: Job Description: Efficient supervision and direction of the final test team. Accurate Management of project database(s). This includes the following: i)Oversee the bug input process to ensure that all documented issues are accurate and well written. ii)Respond to posts made by concerned parties in a timely, professional manner. iii)Conduct the regression process to confirm that an accurate update of the bug database is completed in a timely manner. Prompt creation and implementation of a comprehensive test plans: i) Put forth practical test strategies that are utilized throughout the project test cycle. ii)Ensure the test plan expands as needed as design and test plan changes in order to remain consistent with the status of the title. Providing accurate written and/or verbal status and interim reports to Final Test Supervisor and QA Management on a weekly basis. Requisitioning equipment, both hardware and software, according to the needs of the test effort to ensure complete testing with all required variables. Requirements: Job Requirements: QA Project Management experience or equivalent. Some Quality Assurance experience required. Previous Wireless/mobile experience preferable. Must be able to work independently and manage their time and the time of their team to maximize the amount of test coverage on each title. Must be able to manage multiple tasks simultaneously with high levels of organization and efficiency. Excellent written and verbal communications skills. | Position: Game Programmer Location: Studio OZ Department: Production Classification: Full Time Contact: E-mail Description: THQ Studio Australia is expanding operations! If you interested in developing high profile games for the PlayStation2, XBOX and Gamecube, look no further. We have 6 exciting, career opportunities available for game programmers. We are looking for game developers who are hard working, career minded and energetic! We offer a fun, well structured work environment and a team of like minded individuals that are highly motivated to create the best games they can. THQ Studio Australia is a wholly owned subsidiary of THQ Inc, the number 2 independent games publisher in the world. This is a full-time, permanent position in Brisbane, Australia. Requirements: Bachelor's Degree in Computer Science or equivalent Strong C++ and object oriented programming skills Strong problem solving ability Excellent communication skills Self motivated with strong work ethic Strong 3D math and graphics background Desireable skills to have: Experience with cross-platform development Shipped at least 1 commercial console title
| Position: Video Game Programmer - Heavy Iron Studios Location: Heavy Iron Department: Production Classification: Full Time Contact: E-mail Description: Heavy Iron is growing! Become a part of our development studio, wholly owned by #2 independent video game publisher THQ. Join the team developing a multi-platform console game based on an upcoming feature film from Academy Award winning Pixar Animation Studios and presented by Walt Disney Pictures. Heavy Iron's has logged two solid hits in a row for THQ, with the 2002 release Scooby-Doo!: Night of 100 Frights and last fall's SpongeBob Squarepants: Battle for Bikini Bottom for PlayStation 2, Xbox and GameCube. We offer a dynamic environment, well-managed schedules, an excellent compensation package and comprehensive health benefits. Heavy Iron is located in Culver City, CA., just minutes from Santa Monica and Venice Beach. If you are a passionate game developer who is hard working, career minded, energetic and compelled to create the best games, Heavy Iron Studios is looking for you! VIDEO GAME PROGRAMMER Are you interested in developing high profile action/platform games for the PlayStation2, XBox and Game Cube? Look no further. We have a number of exciting, career defining opportunities for people like you. Requirements: Proficiency with C/C++ Desire and ability to push consoles to their limits Passion for making fun games Excellent communication, interpersonal, and organizational skills Ability to write clean, tight code Ability and desire to innovate, contribute and polish all aspects of a game PLUSES: Experience with cross-platform development Strong 3D math and graphics background Current console programming experience (PS2, Game Cube, XBox) Proven track record shipping games Expertise in assembly language programming B.Sc. in Computer Science and/or Mathematics Advanced animation and rendering experience. AI background
| Position: Sr. Game Designer Location: Heavy Iron Department: Production Classification: Full Time Contact: E-mail Description: Heavy Iron Studios is a development division of THQ. Its titles include Evil Dead: Hail to the King, Evil Dead: Ashes 2 Ashes, and Scooby Doo. Are you interested in developing high profile action/platform games for the PlayStation2, XBOX and GameCube? Look no further. We have a number of exciting, career defining opportunities for people like you. Looking for a senior game designer for a console game based on future animated feature film presented by Walt Disney Pictures and created by Academy Award winning Pixar Animation Studios. SR. GAME DESIGNER DESIGNERS / Experienced video game designers with 2 + years of experience preferably with Maya. Build level environments utilizing skills in level design and balance. Implement level functionality including sounds and music. Work closely with artists to achieve appropriate visual style utilizing skills in architectural design. Work with other game designers to implement, balance, and tune game play while defining the creative vision and "fun factor." Ability to collaborate with others on achieving a great game play experience. Works closely with members of the production team to execute design and work through design revisions as needed. Requirements: Minimum of 2 years experience designing games, 5 years preferred Minimum of 1 shipped title (console preferred) Experience with designing, tuning and balancing levels for games (action, platform or fighting game experience preferred) Ability to work closely with artists to achieve appropriate visual style utilizing skills in architectural design Familiarity with game engines and concepts/terminology for computer graphics Familiarity with programming/scripting languages Ability to use 3D software Ability to maintain project-related documents, schedules using commercial software (i.e., Excel, MS Project) Experience providing functional design specifications for use by programming team. Communication and interpersonal interaction with varied audiences Proven problem solving experience Experience managing multiple designers to eliminate redundancy, focused on utilization of specific skills of each individual to maximize productivity Console game enthusiast (PlayStation2, GameCube or XBOX preferred). Respond to concerns and suggestions of the Game Designers and Team Leads. We offer a dynamic environment, well-managed schedules, and an excellent compensation package and comprehensive health benefits. Heavy Iron is located in Culver City, CA., just minutes from Santa Monica and Venice Beach. Candidates should forward resume and salary requirements along with the reference number to: E-mail: jobs@heavy-iron.com 6041 Bristol Parkway Culver City, CA 90230
| Position: Game Programmer Location: Heavy Iron Department: Production Classification: Full Time Contact: E-mail Description: Heavy Iron Studios is growing! Become a part of our development studio, wholly owned by Top-5 video game publisher THQ. Join the team developing a multi-platform console game based on an upcoming feature film from Academy Award winning Pixar Animation Studios and presented by Walt Disney Pictures. Heavy Iron created one of THQ's best-selling games for 2002 - "Scooby-Doo!: Night of 100 Frights" for PlayStation 2 and GameCube. Are you interested in developing high profile action/platform games for the PlayStation2, XBOX and GameCube? Look no further. We have a number of exciting, career defining opportunities for people like you. Looking for a game programmer for a console game based on future animated feature film presented by Walt Disney Pictures and created by Academy Award winning Pixar Animation Studios. GAME PROGRAMMER DESIGNERS / Experienced video game designers with 2 + years of experience preferably with Maya. Build level environments utilizing skills in level design and balance. Implement level functionality including sounds and music. Work closely with artists to achieve appropriate visual style utilizing skills in architectural design. Work with other game designers to implement, balance, and tune game play while defining the creative vision and "fun factor." Ability to collaborate with others on achieving a great game play experience. Works closely with members of the production team to execute design and work through design revisions as needed. Requirements: Proficient in C++ At least one previously shipped title Specialization in one of the following: Windows/DirectX9 programming with previous experience with shaders Physics with an excellent understand of physics and math, including understanding of linear and angular dynamics, matrix and vector math, basic differential calculus, and Newtonian mechanics. Sound programming with previous experience working on a sound engine and the will to push the envelope of sound in games Tools work with a working knowledge of C# and user interface design Build management Good communication and team skills A passion to develop new game technology College new hires are also considered but must have demos PLUSES: Cross platform development Passionate about making games BS in CS, Math, Physics, or related field Experience in writing tools Good all-round knowledge of computer game technology Experience in C# and Perl If you are a passionate game developer who is hard working, career minded, energetic, and compelled to create the best games, Heavy Iron Studios is looking for you! We offer a dynamic environment, well-managed schedules, and an excellent compensation package and comprehensive health benefits. Heavy Iron is located in Culver City, CA., just minutes from Santa Monica and Venice Beach. Candidates should forward resume and salary requirements along with the reference number to: E-mail: jobs@heavy-iron.com 6041 Bristol Parkway Culver City, CA 90230
| Position: Designer Location: Heavy Iron Department: Production Classification: Full Time Contact: E-mail Description: Heavy Iron is growing! Become a part of our development studio, wholly owned by #2 independent video game publisher THQ. Join the team developing a multi-platform console game based on an upcoming feature film from Academy Award winning Pixar Animation Studios and presented by Walt Disney Pictures. Heavy Iron's has logged two solid hits in a row for THQ, with the 2002 release Scooby-Doo!: Night of 100 Frights and last fall's SpongeBob Squarepants: Battle for Bikini Bottom for PlayStation 2, Xbox and GameCube. We offer a dynamic environment, well-managed schedules, an excellent compensation package and comprehensive health benefits. Heavy Iron is located in Culver City, CA., just minutes from Santa Monica and Venice Beach. If you are a passionate game developer who is hard working, career minded, energetic and compelled to create the best games, Heavy Iron Studios is looking for you! DESIGNER Experienced video game designers with 2 + years of experience preferably with Maya. Build level environments utilizing skills in level design and balance. Implement level functionality including sounds and music. Work closely with artists to achieve appropriate visual style utilizing skills in architectural design. Work with other game designers to implement, balance, and tune game play while defining the creative vision and "fun factor." Ability to collaborate with others on achieving a great game play experience. Works closely with members of the production team to execute design and work through design revisions as needed. Requirements: Minimum of 2 years experience designing games, 5 years preferred Minimum of 1 shipped title (console preferred) Experience with designing, tuning and balancing levels for games (platform or fighting game experience preferred) Ability to work closely with artists to achieve appropriate visual style utilizing skills in architectural design Familiarity with game engines and concepts/terminology for computer graphics Familiarity with programming/scripting languages Ability to use 3D software Ability to maintain project-related documents, schedules using commercial software (i.e., Excel, MS Project) Experience providing functional design specifications for use by programming team. Communication and interpersonal interaction with varied audiences Proven problem solving experience Experience managing multiple designers to eliminate redundancy, focused on utilization of specific skills of each individual to maximize productivity Console Experience (PlayStation2, GameCube or XBOX preferred) Respond to concerns and suggestions of the Game Designers and Team Leads.
| Position: Artist Location: Heavy Iron Department: Production Classification: Full Time Contact: E-mail Description: Heavy Iron is growing! Become a part of our development studio, wholly owned by #2 independent video game publisher THQ. Join the team developing a multi-platform console game based on an upcoming feature film from Academy Award winning Pixar Animation Studios and presented by Walt Disney Pictures. Heavy Iron's has logged two solid hits in a row for THQ, with the 2002 release Scooby-Doo!: Night of 100 Frights and last fall's SpongeBob Squarepants: Battle for Bikini Bottom for PlayStation 2, Xbox and GameCube. We offer a dynamic environment, well-managed schedules, an excellent compensation package and comprehensive health benefits. Heavy Iron is located in Culver City, CA., just minutes from Santa Monica and Venice Beach. If you are a passionate game developer who is hard working, career minded, energetic and compelled to create the best games, Heavy Iron Studios is looking for you! ARTIST Artists will contribute to the creation of the look and feel of the visual content in our console games. Skills required are as follows: solid modeling skills and experience in Maya or equivalent 3D packages. Strong traditional drawing and painting skills. Ability to paint textures and UV map models. All candidates must submit a demo reel, CD/DVD or URL of recent artwork. Requirements: Experience with Maya is a plus Game industry experience is desirable Strong interest in games Sample Work Required. All artist applicants must submit the following: Demo reel DVD/VHS/CD or website with samples Explanation of submission, what you were responsible for, what tools were used, etc.
| Position: Sales Engineer Location: THQ Calabasas Department: Wireless Classification: Full Time Contact: HR E-mail Description: The Sales Engineer will be responsible for assisting the Account Managers in growing, managing the company's mobile data content and services business with tier 1 wireless carrier accounts from a technical perspective. Primary Responsibilities include: Work along side Account Managers to provide technical support related to the execution of the Account Plans Build strong relationships with technology & engineering groups within Accounts to assist driving revenue opportunities. Work with internal Product Development, Technology and Marketing groups to understand timelines, technology initiatives within the PD/Tech teams, and emerging technology in the Wireless field. Work with Account Management and Marketing to communicate new technical opportunities to the PD/Tech teams- based on feedback from Carrier partners. Communicate with internal Product Development, Technology and Marketing groups customer technical roadmap.
Requirements: 4-Year college degree or equivalent work experience. 3+ years experience technical selling to wireless carriers. Must have Wireless experience. Experience with data content and services, including SMS, WAP, MMS, JAVA, wireless billing integration, wireless data security etc. a plus. Experience selling nascent (embryonic/start-up) products/services into new markets. Relationship building and partner communication skills. Ability to understand and manage technical requirements, and identify new business opportunities. Technical sales, and/or business development experience a plus.
| Position: Account Manager Location: THQ Calabasas Department: Wireless Classification: Full Time Contact: HR E-mail Description: The Account Manager will be responsible for growing and managing the company's mobile data content and services business with tier 1 wireless carrier accounts. Primary Responsibilities include: Position THQ Wireless as the top provider of mobile media content and services in Key Accounts by growing Key Account relationships and revenues. Act as the primary commercial content for customer wireless products and services. Actively manage key accounts by identifying, qualifying and securing new sales opportunities and increasing existing business. Serve as account advocate and laison internally to effectively communicate and coordinate customer needs with the rest of the THQ Wireless organization. Identify and execute tactical marketing programs to drive customer awareness of THQ Wireless mobile products and services.
Requirements: 4-Year college degree or equivalent work experience. 3+ years experience selling to wireless carriers. Must have Wireless experience. Experience with data content and services, including SMS, WAP, MMS, JAVA etc. a plus. Experience selling nascent (embryonic/start-up) products/services into new markets. Relationship building and partner communication skills. Ability to understand and manage contract requirements and identify new business opportunities. New media sales, marketing and/or business development experience a plus.
| Position: Test Lead Location: THQ Calabasas (QA) Department: Quality Assurance/Testing Classification: Full Time Contact: HR Description: Efficient supervision and direction of the final test team. Accurate Management of project database(s). This includes the following: i)Oversee the bug input process to ensure that all documented issues are accurate and well written. ii)Respond to posts made by concerned parties in a timely, professional manner. iii)Conduct the regression process to confirm that an accurate update of the bug database is completed in a timely manner. Prompt creation and implementation of a comprehensive test plan: i) Put forth practical test strategies that are utilized throughout the project test cycle. ii)Ensure the test plan expands as needed as design and test plan changes in order to remain consistent with the status of the title. Providing accurate written and/or verbal status and interim reports to Final Test Supervisor and QA Management on a weekly basis. Requisitioning equipment, both hardware and software, according to the needs of the test effort to ensure complete testing with all required variables. Complete thorough and accurate testing of the title(s) assigned against the approved QAV Checklist. This includes notifying all parties concerned of QAV approval or failure in a timely, professional manner.
Requirements: Qualifications/Education QA Project Management experience or equivalent. Some Quality Assurance experience required. Must be able to work independently and manage their time and the time of their team to maximize the amount of test coverage on each title. Must be knowledgeable on current THQ and QA policies and procedures. Excellent written and verbal communications skills.
| Position: Production Artist Location: THQ Calabasas Department: Wireless Classification: Full Time Contact: HR Description: Work closely with the Graphic Designer to develop wallpaper comps for licensed properties.Responsible for localizing/resizing wallpapers for specific carriers Work closely with the Graphic Designer to develop wallpaper comps for licensed properties Responsible for localizing/resizing wallpapers for specific carriers Assist in the implementation and inputting into the Device Specification Database Assist in servicing all Creative Requests from Product Development Develop multimedia presentation templates for Product Development for specific properties Work with designer to insure quality control of creative development
Requirements: The ideal candidate should have a minimum of 2 years design experience, with a degree in graphic design, art or related field preferred. In addition, applicants will have experience in a PC environment with graphic design/multimedia software such as Photoshop, Illustrator, Quark Xpress, Excel. Some knowledge of Flash and other web related applications would be considered a plus. Candidates must display attention to detail, be able to organize time effectively and work under extreme deadlines in a fast-paced gaming environment.
| Position: Associate Brand Manager (Sci Fi) Location: THQ Calabasas Department: Wireless Classification: Full Time Contact: | |