About Us iWin.com is an online community committed to entertaining and connecting people through games. For generations, games have brought people closer together. We've brought this tradition online, focusing as much on fostering community as on our games themselves. iWin, Inc. was incorporated in August 2001 as Next Game, Inc. with the objective of building a skill-based gaming community. In June of 2003, the company acquired iWin.com from Vivendi Universal. In an effort to extend our multiplayer offering and expand our community, iWin purchased Playsite.com from InfoSpace in August 2003. Solutions As a leading developer, publisher and provider of innovative online casual game communities, iWin has created a comprehensive suite of casual game offerings, including: Single Player Games iWin has designed and developed 20+ single player games. To incorporate community functionality into a solitaire experience, we integrated chat functionality and the ability to earn affinity points into our offering. Our affinity points are eligible for daily, weekly and monthly cash and prize giveaways. The majority of these games also offer asynchronous tournaments, which track and match players of similar skill, as well as head to head game play. Multiplayer Games iWin has developed over 15 multiplayer games. Our multiplayer games are accessed through our fully featured lobby system, which enables the user to customize game options, start a game table, invite friends, establish a buddy list, and earn ratings and points. Affinity Point Program iWin has created a powerful loyalty program through our affinity point system. The more free games a user plays, the more points they earn. These points, called PlayBucks, can be entered into our daily, weekly, or monthly prize sweepstakes. iWin supplies the prizes and manages the fulfillment and legal responsibilities relevant to sweepstakes. Skill-Based Tournaments iWin developed a secure, massively scalable, player-to-player tournament platform that permits users to play their favorite games against others for cash and prizes. iWin differentiates itself in the skill-based market by focusing on community, private-labeled solutions and superior game quality. Community: iWin retains users through our wealth of community features, including head to head games, buddy lists, chat, paging, avatars, user ratings and the affinity points program. These features increase lifetime customer value as users become loyal to our community and our product. Private Label: iWin offers a fully customizable game experience that integrates with our partner sites. Our product is flexible enough to match the look and feel of your site. We also integrate and manage the secure registration process for you. Game Quality: iWin is primarily a game developer, and we pride ourselves on producing premium innovative games. We have developed major titles including Jewel Quest and Mah Jong Quest, which are distributed on Yahoo, AOL, and MSN, and other major sites. Download Provider Pay-for-play downloads are the fastest growing segment of the casual game market. IDC predicts this market to grow from $150M in 2004 to $250M in 2005 and $762M in 2007. iWin is a leader in the space as a developer, aggregator of download content, and a service provider. iWin provides a complete turnkey download solution which includes: - Customizable storefront
- 100+ top download games
- Shopping cart
- Digital Rights Management
- Reporting
- Single player versions of the download game
- Relationship management with over 25 download developers
- User reviews and game ratings
- Top ten list
- Weekly content releases
Download Game Developer iWin produced Jewel Quest and Mah Jong Quest, two of the top selling download games in 2004. Jewel Quest was awarded Best Puzzle Game by Real Arcade, and was nominated for Top Download Game by Billboard Entertainment. Press Releases April 3, 2006 I-play forms global licensing agreement with iWin Strategic partnership brings 'Big Kahuna Reef', 'Inca Quest' and 'Ricochet' to audience of over 1 billion mobile subscribers. July 22, 2005 iWin and gameLab Establish a Winning Combination June 13, 2005 I-play reveals secret mobile gaming population September 10, 2003 Next Game Acquires Playsite Next Game Continues Its Roll-up of the Casual Game Market With Its 2nd Acquisition in Two Months. July 8, 2003 The Vendare Group, Inc. Taps Into the Power of Online Games With the Acquisition of Vivendi-Universal's Flipside, Inc. Leading Direct Marketing Company Diversifies by Adding #1 Online Casual Games and Entertainment Network Contact Us If you are having trouble with any games on or downloaded from the site and require technical assistance, please visit our Help Section, or contact our Customer Service Department. Business Development: bd@iwin.com Corporate Headquarters: 625 2nd Street, Suite 201 San Francisco, Ca 94107
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